


Well, most of the script is in Italian and were partially translated to English. If you want to download the script and install it in Blender, visit this link. One of these scripts is the ProCAD from Paolo Provenda, which can add incredible and useful options to Blender. Even without native tools that turn Blender into a CAD tool, we have a few scripts that really help and add some great features, available in most CAD tools that can make the difference for the modeling stage of architectural visualization projects. A big improvement was made with the addition of new snapping tools in the Apricot project, but we could use a little more options to make Blender get even closer to a CAD tool. This should be basic stuff that should be included if you are offering 3D modeling in the software.One of the oldest wishes of artists that uses Blender 3D for architectural visualization is the addition of CAD tools in Blender, to make the modeling of architectural elements easier and with better precision options. If there is no way it can be done then there is no point to me renewing my Autocad subscription. I understand that in the past older versions allowed you to make the conversion.I have no idea why Autodesk removed that feature. I know you can sculpt vehicles in Blender but I want to go the precise route.that was one of my main reasons for purchasing Autocad. I really need to figure out a way because I also want to design an aerial vehicles in AutoCad for use in Blender and I've got to figure out a way before I even get that done. I am fairly new to AutoCad as well, so can anyone walk me through like a baby as to what I need to do to get 3D solid into Blender. It takes 1.5MB file and turns it into 10KB. I even downloaded AutoDesk's FBX converter 2013.3, but it does nothing. I designed a 3D logo in AutoCad 2022 and I cannot find any means of exporting it to Blender.
